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How to make an isoline look thicker? (Read 1331 times)
msb
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How to make an isoline look thicker?
12/23/10 at 06:12:45
 
Dear Joel,
 
I have created an isoline by mapping an isosurface into a plane. However it looks very tiny and somehow hard to see. Is there a simple way to make it look thicker. I wanted to do it using Mark("positions")-->Connect--->Tube. But it didn't work.
 
Many thinks in advance,
MSB
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joelr
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Re: How to make an isoline look thicker?
Reply #1 - 12/23/10 at 06:29:52
 

Try just passing it directly to Tube (no Mark/Connect).
 
--Joel
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msb
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Re: How to make an isoline look thicker?
Reply #2 - 12/23/10 at 06:36:47
 
I tried it before but it give me the following error:
 
Bad class: object has an unuspported class
 
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msb
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Re: How to make an isoline look thicker?
Reply #3 - 12/23/10 at 09:38:54
 
Just fixed the problem. As you mentioned I just needed to pass the isoline to Tube. But the problem was the way I was importing my input data. Actually I usually need to clip parts of the volume so that the data confined within a predefined box is only shown. A simple way to do this kind of clipping has been described at:  
 
http://www.opendx.org/cgi-bin/forum/YaBB.pl?num=1179477724/3#3
   
By doing so, surprisingly, i can't pass my isoline  to Tube, but as soon as I import the whole data file, everything works just fine!  
 
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joelr
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Re: How to make an isoline look thicker?
Reply #4 - 12/24/10 at 14:26:55
 

When you use Clip, dx adds a special Clip object to your scene graph. Tube (and other modules) cannot deal with this, so you get the error. For this reason, clipping is usually done later in the process (like - right before Image).
 
Joel
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msb
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Re: How to make an isoline look thicker?
Reply #5 - 12/25/10 at 03:29:48
 
Thanks.
I clipped the volume using ClipVolumeMacro. Now everything is perfectly fine!
 
Thanks again and Merry Xmas.
MSB
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