Nicholas Yue
Forum Newbie

RenderMan RIB output
Posts: 19
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Hi, In OpenDX, is there a concept of attaching/adding addition information/attribute to field data. I am thinking of writing some kind of inboard/outboard module which can append shader (e.g. OpenGL2/MentalRay/RenderMan shader) information to a given field, so that OpenDX user can vary the look they get from the display. Of course, I will have to write a display outboard module that will understand those additional information. I have written a basic outboard module but lack the knowledge of writing a "shader" module. What would be an existing module closest to what I describe above I can start looking at? Cheers
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